DOSSIER
[ SYS.SPEC // IDENTITY-BENTO ]

ENGINEERING DOSSIER & SPECS

SYS.ONLINE · ACTIVE
IDENTITY // 01 CORE PROFILE
zhan

zhan

DEV

Gameplay Systems & Toolchain Developer

Welcome. I'm zhan, an indie game developer.
Currently building Windup Wonderland in Godot in my spare time. F1 enthusiast.

Godot 4 C++ / GDScript Astro 5 Zero-JS SSG
DEVLOG // LATEST

No devlogs published yet

STACK // MATRIX

Tech Stack & Toolchain Matrix

5 MODULES // 18 TOOLS
01 // Game Dev & Core
Godot 4 GDScript 2.0 C++
02 // Digital Art & Audio
Aseprite Blender Cascadeur REAPER
03 // Web & Cloud Infra
Astro 5 Cloudflare Pages Supabase
04 // AI & Agentic Tools
Antigravity OpenCode Hermes Agent NotebookLM
05 // VCS & Knowledge Base
Git GitHub Obsidian Typora

FEATURED BUILDS & PROJECTS

All Projects
PROJECT FEATURED

Flipped Sky

A 2D gravity-flip platformer made for GMTK Game Jam 2026, where ticking countdowns dictate physical gravity in a 96-hour sprint.

Godot Engine GDScript Aseprite HTML5 / Wasm
PROJECT FEATURED

Astral Mason

A 2D psionic puzzle platformer made for Mini Jam 216, transforming patrolling enemies into weapons, platforms, and puzzle weights in 72 hours.

Godot 4.7 GDScript Aseprite HTML5 / Wasm
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